Rubie's D&D Series
- restoringhope

- 12 hours ago
- 4 min read

Dungeons and Dragons has been a part of my life for 10 years. What started out as a game in our apartment run by my husband turned into something more! It has become one of my favorite hobbies. The ability to create a character and take them through a journey based on their choices is so special. Watching character's shocking backstory come into play or choosing to sacrifice yourself for the team, nothing beats playing with a group of friends. Throughout the years of playing I have had many personas and many characters. My current campaign consist of two characters who on the verge of adventuring together for a period of time. We started playing this campaign around 2021 and are currently still going strong.
Rubie
Rubie has been an interesting character from the start. As a twilight cleric character she thrives in the in between darkness and light. When I made Rubie, I thought it would be very interesting to have a cleric that was blind but could still see through her godly divinity. This works out since our campaign thrives off finding seven of these sparks to make a character pursue godhood. Plot twist she wasn't always "blind."
To understand Rubie, you must first know her backstory. When Rubie was young, she was called by the goddess Freya to talk privately. This is when things changed for Rubie's sight, accepting to stay with the goddess, Rubie gained power to heal. Her mother and family were told to leave so that Rubie could serve Freya. Throughout the years, someone takes away memories. Rubie knows she has a family, but she is not sure where they are (this gets broken later in the campaign). Her guidance throughout the beginning of her clerical journey is no other than Shepard Quan. Like all things in the town of Alem da Vista, she is one chaotic lady. Rubie thrives on chaos and making things just a little more chaotic then they have to be.
Chaos. Rubie can be the cause of so much chaos. From seeing weak gods in temples, to being on a wanted poster (not well drawn), to drinking in her town's tavern Malk's chaotic ale as many times as she can, and finally switching from a purple Tiefling to a galaxy inspired aasimar. Rubie's campaign play has been nothing but chaos. There a few play sessions where we spend time in down time, sailing are airship, or shopping.
Both of my characters are on the same plane of existence, the only thing stopping them from meeting more is the "storm wall." A barrier that separates the continent Rubie is on from the continent that Isabella is on. On Rubie's side of the storm wall aasimars are hunted down for their ability to heal the plane plague, a deadly disease that would turn you into written words shadows or stone. The only ones that can heal the early conditions of the disease are aasimars. Hence why Rubie used the wish spell to become one when one of her party members shows early signs of the disease. In our last dungeons and dragons session we discovered that humans from the original planet's family tree of humans do not get the plane plague. We believe the plane plague is trying to root out the outsiders on this planet, which is everyone else that is not a human race.
One of the most recent pulls into Rubie's backstory that was completely fun and chaotic, has to be the time we found out murders were happening in her mother's town. Once Rubie had her memories back and some down time, she decided to visit the family she hadn't seen in years. Rubie has a complete family: a mom, a dad, and two sisters. Rubie and the group find out that murders are happening to young women of the town and there is not a trace of evidence left behind. I mean nothing. The corpses did not have blood in them and the crime scene was clean. Rubie couldn't even cast speak with dead or raise them from the dead. The reason these murders mattered to Rubie is because they were attached to her family. One of the victims left her sister's store with bad remarks about the clothes she was given by Rubie's sister. The victims would smell like sage, which is what Rubie's mother's house would smell like. Rubie sensing that some how some way this was connected to her family, stopped at nothing to figure it out.
Enter an NPC named Jen, a valley girl accented and despised immediately by the group, friend of my sister that was in college. We hated her at the moment she opened her mouth. It would take some days of realizing we were being watched by imps and Rubie using True Sight to see her true form. Jen was a succubus. My sister must be under her spell!! In a way she was, she was possessed by a demon, but she did make the choice to sell her soul to the devil to gain power. After a hard fought battle, we released the demon from my sister and got the truth on the murders. They were attacking people who followed my goddess and another healing god when those gods were at their weakest. It was truly one of the craziest and chaotic times in our Dungeons and Dragons sessions.
In the most recent sessions, we have come face to face with a character named Pride. We have crossed paths with him many times. Most of the time he walks away freely and we are barely hanging on without complete defeat. Rubie, to avoid losing two of her teammates, gave up one of her eyes to save them to Pride. He needs them to ascend to godhood. Unfortunately, for him he was not able to keep the eye for long. Both groups got together and tried to summon him, but he brought them to his location instead. For a final time, they had a battle and this time Pride was defeated.

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